Creative technologist

Krystian Fernando

Games, characters, tools and the questions that became projects.

The new da girlz ensemble in moulded plastic: Rock, Paper and Scissors.

Visual case study

scorie ♡

The game becomes a cast. ↗

Selected work

Explore the projects, their development and the research behind them. This collection is a work in progress.

  1. scorie ♡

    A rigged game of rock, paper and scissors, with a cast and a world of its own.

    Visual case study ↗
  2. Probaboracle

    Four kinds of questions. A small answer. A creature who is very pleased to help.

    Project story ↗
  3. Hugh

    An assured tastemaker turns a colour comparison into a matter of character.

    Visual case study ↗
  4. spyder

    Approved vector contours become editable Blender curves and an inspectable 3D guide.

    Project story ↗
  5. Sketchiebook

    An image notebook that keeps the place, the observation and the conversation connected.

    Project story ↗
  6. DevNotes

    A visual note carries the browser context needed to find the same thing again.

    Project story ↗
  7. Devsigner

    A reversible experiment with the rendered page, before committing a change to its source.

    Project story ↗
  8. Studio

    A screen recording and loose voice takes became a finished demo through a shared understanding of picture and performance.

    Project story ↗
  9. Motion Studio

    An editable place to explore timing, spatial depth and the behaviour of individual visual assets.

    Project story ↗
  10. Applyekhine

    A job-application workflow that keeps interest, decisions and verified actions connected.

    Project story ↗
  11. Liquid

    A frontend review practice that follows the interface through the sizes and states people actually use.

    Project story ↗
  12. Polinko

    An ongoing inquiry into instructions, context, correction and reliable interaction with language models.

    Project story ↗
  13. Toolinko / Tooligan

    A research foundation for focused tools, each emerging from a specific creative need.

    Project story ↗
  14. Polinko Toy Factory

    Probaboracle, Scorie and Huemiliator give model-behaviour questions a compact interaction of their own.

    Project story ↗